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Publisher Description

Reviewers say:
"Planescape: Torment is a wonderful game, and its Enhanced Edition is a splendid, unobtrusive, beautifying update."
-Geek & Sundry

"Planescape: Torment still stands tall as a landmark masterpiece that can continue to age gracefully, now on your phone or tablet"
-Touch Arcade

"Planescape: Torment is a timeless classic, the Enhanced Edition just makes it better"
-Bleeding Cool

Uncover secrets of past lives in this story-rich, tactical roleplaying game set in Sigil, a dark fantasy city at the heart of the Dungeons & Dragons multiverse. Explore the planes, survive combat alongside a party of bizarre companions, and solve puzzles unlike any ever seen in the genre.

The original Planescape: Torment was released in 1999 to widespread critical acclaim. It won RPG of the Year from multiple outlets for its unconventional story, characters, and amazing soundtrack. Since then, millions of Planescape: Torment fans have enjoyed exploring the strange and dangerous city of Sigil and surrounding planes.

Discover an incredibly rich story and a unique setting unlike anything else in fantasy. Defeat strange and alien creatures, engage in rich dialogue, and explore the dark and dangerous Planescape setting in this 50+ hour RPG classic.

This is Planescape: Torment like you’ve never seen before.

Story:
"What can change the nature of a man?"

You are The Nameless One, a hulking figure covered in scars and tattoos collected over the course of countless lives-none of which you can remember, but are now coming back to haunt you. You are prodded awake by Morte, a floating skull and keeper of secrets, to embark on an adventure taking the Nameless One from the dirty streets of Sigil into the mysterious Outer Planes and even into the depths of Hell itself.

In your search for answers, you'll find companions matching the bizarre nature of the planes: a chaste succubus who can kill with a kiss, a confused crossbow-wielding cube, a suit of armor animated by a spirit demanding JUSTICE, and more. With these companions and others at The Nameless One’s side, you will explore worlds in search of answers, all to discover that some destinies cannot be escaped and some memories cost more than an immortal should be willing to pay.

Beamdog’s Enhanced Edition titles are designed for 7 inch and larger tablets. We recommend this title to iPhone players using the iPhone 7 or iPhone 7 Plus.

Features
-Enhanced Planescape: Chris Avellone, Lead Designer on Planescape Torment, has partnered with Beamdog to curate gameplay updates, bug fixes, and enhancements to best capture his original vision for the game.
-The Planes Await: Planescape is a setting you've never experienced before, filled with strange magics, bizarre adversaries, and Dungeons & Dragons locations from across the multiverse.
-Conversations to Remember: Encounter personable items, philosophic undead, and rat hiveminds while walking the planes with the strangest collection of allies ever seen in an RPG.
-Pick Your Path: Character creation is just the beginning. The Nameless One can change his class, alignment, and even gain new abilities based on your choices.
-Remastered Music: The full Planescape: Torment soundtrack has been remastered in-game to add more depth to Sigil and the multiverse.
-New Tablet Interface, Same Planescape Feel: Planescape: Torment: Enhanced Edition has been designed with tablets in mind. Open and close side menus with a touch, select dialog options with handy conversation buttons, and make tactical decisions with a brand-new action indicator.
-A Planescape For Today: Modern features such as tab highlighting, area zooming, combat log, quickloot, and more!
-Play It Your Way: Enable Enhanced Edition features as you desire or turn them off to experience Planescape: Torment in its original glory.
- Planescape: Torment: Enhanced Edition is available in English, French, Polish, German, and Korean. Note: Korean translations are text only. Voice-overs are played in English.

Version History The Planescape: Torment: Enhanced Edition 3.2 patch improves the overall quality-of-life experience, bringing new languages, hardware keyboard support, easier mobile modding & file transferring, and more.

Patch Highlights:
New localizations — We added the following community-translated languages to the game: Brazilian Portuguese, Czech, Italian, Russian, Ukrainian, and Simplified Chinese.
Modron’s Maze Fix — Resolved an issue where modded content was incorrectly reloaded or removed from save files when Modron’s Maze was generated. This should prevent areas from resetting after leaving the Maze.
iOS Modding now supported — The game now stores and reads data from a location visible to standard file browsers. You can manage saves and other files directly on your device or by connecting it to a computer.
Hardware Keyboard Support — Fixed an issue preventing external keyboards from functioning properly. Bluetooth and other hardware keyboards should now work as expected.
Mobile Keyboard Improvements — The UI now shifts so the text cursor remains visible above the virtual keyboard, preventing cursor loss and mis‑registered taps on iOS.
Dynamic language support — We made changes to allow easier language updates and additions in the future.
Chinese font change — At the request of the Chinese localization volunteers, we have changed the font for Chinese.
Font Size saved per language — The Font Size zoom setting is now saved per language.

Minimum supported iOS version is now iOS 15.0. 3.2.2 Oct 1 Features Added
Additional font scaling range for graphics options

Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore

Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works 3.1.3 06/01/2017 Includes fixes for crashing issues experienced by players using French, German, or Polish language settings. 3.0.4 04/21/2017 3.0.3 04/11/2017



About Planescape: Torment

Planescape: Torment is a paid app for iOS published in the Other list of apps, part of Network & Internet.

The company that develops Planescape: Torment is Overhaul Games Inc.. The latest version released by its developer is 3.2.2.

To install Planescape: Torment on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Planescape: Torment as malware if the download link is broken.

How to install Planescape: Torment on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Planescape: Torment is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Planescape: Torment is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-14
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
1 bytes
Total downloads
0

Pricing

License model
Paid
Price

Version History


Here you can find the changelog of Planescape: Torment since it was posted on our website on 2021-12-08. The latest version is 3.2.2 and it was updated on Apps112 on 16 October, 2026. See below the changes in each version:

version 3.2.2

posted on 2026-10-14

Version History The Planescape: Torment: Enhanced Edition 3.2 patch improves the overall quality-of-life experience, bringing new languages, hardware keyboard support, easier mobile modding & file transferring, and more.

Patch Highlights:
New localizations — We added the following community-translated languages to the game: Brazilian Portuguese, Czech, Italian, Russian, Ukrainian, and Simplified Chinese.
Modron’s Maze Fix — Resolved an issue where modded content was incorrectly reloaded or removed from save files when Modron’s Maze was generated. This should prevent areas from resetting after leaving the Maze.
iOS Modding now supported — The game now stores and reads data from a location visible to standard file browsers. You can manage saves and other files directly on your device or by connecting it to a computer.
Hardware Keyboard Support — Fixed an issue preventing external keyboards from functioning properly. Bluetooth and other hardware keyboards should now work as expected.
Mobile Keyboard Improvements — The UI now shifts so the text cursor remains visible above the virtual keyboard, preventing cursor loss and mis‑registered taps on iOS.
Dynamic language support — We made changes to allow easier language updates and additions in the future.
Chinese font change — At the request of the Chinese localization volunteers, we have changed the font for Chinese.
Font Size saved per language — The Font Size zoom setting is now saved per language.

Minimum supported iOS version is now iOS 15.0. 3.2.2 Oct 1 Features Added
Additional font scaling range for graphics options

Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore

Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works 3.1.3 06/01/2017 Includes fixes for crashing issues experienced by players using French, German, or Polish language settings. 3.0.4 04/21/2017 3.0.3 04/11/2017

version 3.2.2

posted on 2026-10-06

Version History The Planescape: Torment: Enhanced Edition 3.2 patch improves the overall quality-of-life experience, bringing new languages, hardware keyboard support, easier mobile modding & file transferring, and more.

Patch Highlights:
New localizations — We added the following community-translated languages to the game: Brazilian Portuguese, Czech, Italian, Russian, Ukrainian, and Simplified Chinese.
Modron’s Maze Fix — Resolved an issue where modded content was incorrectly reloaded or removed from save files when Modron’s Maze was generated. This should prevent areas from resetting after leaving the Maze.
iOS Modding now supported — The game now stores and reads data from a location visible to standard file browsers. You can manage saves and other files directly on your device or by connecting it to a computer.
Hardware Keyboard Support — Fixed an issue preventing external keyboards from functioning properly. Bluetooth and other hardware keyboards should now work as expected.
Mobile Keyboard Improvements — The UI now shifts so the text cursor remains visible above the virtual keyboard, preventing cursor loss and mis‑registered taps on iOS.
Dynamic language support — We made changes to allow easier language updates and additions in the future.
Chinese font change — At the request of the Chinese localization volunteers, we have changed the font for Chinese.
Font Size saved per language — The Font Size zoom setting is now saved per language.

Minimum supported iOS version is now iOS 15.0. 3.2.2 4d ago Features Added
Additional font scaling range for graphics options

Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore

Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works 3.1.3 06/01/2017 Includes fixes for crashing issues experienced by players using French, German, or Polish language settings. 3.0.4 04/21/2017 3.0.3 04/11/2017

version 3.2.2

posted on 2026-10-02

Version History The Planescape: Torment: Enhanced Edition 3.2 patch improves the overall quality-of-life experience, bringing new languages, hardware keyboard support, easier mobile modding & file transferring, and more.

Patch Highlights:
New localizations — We added the following community-translated languages to the game: Brazilian Portuguese, Czech, Italian, Russian, Ukrainian, and Simplified Chinese.
Modron’s Maze Fix — Resolved an issue where modded content was incorrectly reloaded or removed from save files when Modron’s Maze was generated. This should prevent areas from resetting after leaving the Maze.
iOS Modding now supported — The game now stores and reads data from a location visible to standard file browsers. You can manage saves and other files directly on your device or by connecting it to a computer.
Hardware Keyboard Support — Fixed an issue preventing external keyboards from functioning properly. Bluetooth and other hardware keyboards should now work as expected.
Mobile Keyboard Improvements — The UI now shifts so the text cursor remains visible above the virtual keyboard, preventing cursor loss and mis‑registered taps on iOS.
Dynamic language support — We made changes to allow easier language updates and additions in the future.
Chinese font change — At the request of the Chinese localization volunteers, we have changed the font for Chinese.
Font Size saved per language — The Font Size zoom setting is now saved per language.

Minimum supported iOS version is now iOS 15.0. 3.2.2 1d ago Features Added
Additional font scaling range for graphics options

Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore

Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works 3.1.3 06/01/2017 Includes fixes for crashing issues experienced by players using French, German, or Polish language settings. 3.0.4 04/21/2017 3.0.3 04/11/2017

version 3.1.3

posted on 2026-09-25

Version History Features Added
Additional font scaling range for graphics options

Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore

Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works 3.1.3 06/01/2017 Includes fixes for crashing issues experienced by players using French, German, or Polish language settings. 3.0.4 04/21/2017 3.0.3 04/11/2017

version 3.1.3

posted on 2026-09-04

Version History This app has been updated by Apple to prepare for watchOS 27 compatibility. No new features are included.

Features Added
Additional font scaling range for graphics options

Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore

Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works 3.1.3 06/01/2017 Includes fixes for crashing issues experienced by players using French, German, or Polish language settings. 3.0.4 04/21/2017 3.0.3 04/11/2017

version 3.1.3

posted on 2026-08-23

Version History This update from Apple will improve the functionality of this app. No new features are included.

Features Added
Additional font scaling range for graphics options

Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore

Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works 3.1.3 06/01/2017 Includes fixes for crashing issues experienced by players using French, German, or Polish language settings. 3.0.4 04/21/2017 3.0.3 04/11/2017

version 3.1.3

posted on 2017-06-01

Jun 1, 2017 Version 3.1.3
This app has been updated by Apple to display the Apple Watch app icon.

Features Added
Additional font scaling range for graphics options

Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore

Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works

version 3.1.3

posted on 2017-06-01

This app has been updated by Apple to display the Apple Watch app icon.

Features Added
Additional font scaling range for graphics options

Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore

Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works

Disclaimer


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Updated At: 2026-10-16
Operating System: iOS
License Type: Paid

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